Wind-Up Deck

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Wind-Up Deck

Post  Mr. RPG on 2012-02-09, 04:18

Can anyone suggest changes for my Wind-Up deck wip? I want to focus on Rank 5 and Rank 3 Xyz Summoning, since those have the best monsters. I've noticed either I start off very well with this deck or I die within a few turns, because I do not draw in to any of the necessary Wind-Ups in order to create the loop. Any help is appreciaed! Would love any tips and tricks too! Even if there are any OTKs for this deck. This is my favorite archetype after Naturia.

3 Wind-Up Rat
3 Wind-Up Shark
3 Wind-Up Magician
3 Wind-Up Dog
2 Wind-Up Rabbit
2 Wind-Up Hunter
2 Wind-Up Kitten
2 Cyber Dragon
1 Gagaga Magician
20 Monsters

3 Wind-Up Factory
2 Mystical Space Typhoon
1 Salvage
1 Heavy Storm
1 Monster Reborn
1 Dark Hole
1 Mind Control
1 Pot of Avarice
1 Book of Moon
12 Spells

2 Solemn Warning
2 Fiendish Chain
1 Mirror Force
1 Torrential Tribute
1 Dark Bribe
1 Trap Dustshoot
8 Traps

40 Total

Extra deck is just a compilation of the main Rank 2, 3, 4, and 5 Xyz monsters.

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Re: Wind-Up Deck

Post  phantom7o2 on 2012-02-09, 05:58

take out cyber and gaga try putting in three birdmans and i will think you will like the syhcro power you will have. you have options with your winds up so you have alot of level 3,4,5 to use birdmans 3 tuner awsomeness. and since you return them to your hand you can play them again next turn to get effect
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Re: Wind-Up Deck

Post  Badass_Bunny on 2012-02-09, 07:35

-3 Wind Up Dog
+3 Wind Up Warrior(It's superior to Dog and you have more than enough Rank 3 access)

-2 Kitten
+2 Instant Fusions(TBH this is completely untested but I feel it could work in this)

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Re: Wind-Up Deck

Post  Mr. RPG on 2012-02-09, 16:22

I like Dog because it can be a Rank 3 or Rank 5.
I'm not so sure about Warrior.

Fusions will take too much space in my tight Extra Deck.

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Re: Wind-Up Deck

Post  DefiniteOtaku on 2012-02-09, 16:23

Your going to want Soldier, for Emeral, which can help feed the loop more if you get in a pinch.
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Re: Wind-Up Deck

Post  Mr. RPG on 2012-02-09, 16:46

Who's Emeral?

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Re: Wind-Up Deck

Post  Barricade on 2012-02-09, 17:17

If you do use DN you can just look up Emeral in the name of the cards your looking for and you can find it... But im nice.


2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle them into your Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard; Special Summon it.
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Re: Wind-Up Deck

Post  Mr. RPG on 2012-02-09, 17:53

Barricade wrote:If you do use DN you can just look up Emeral in the name of the cards your looking for and you can find it... But im nice.


2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle them into your Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard; Special Summon it.

Ah, I do use him, but why would I need Soldier for him? I still have pleny of Level 4s.

3 Magician
3 Shark

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Re: Wind-Up Deck

Post  Mr. RPG on 2012-02-09, 19:41

anyone else?

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Re: Wind-Up Deck

Post  Mr. RPG on 2012-02-09, 22:22

3 Wind-Up Rat
3 Wind-Up Shark
3 Wind-Up Magician
3 Wind-Up Warrior
2 Wind-Up Rabbit
2 Wind-Up Kitten
2 Cyber Dragon
1 Wind-Up Hunter
1 Gagaga Magician
1 Gagaga Girl
21 Monsters

3 Wind-Up Factory
2 Mystical Space Typhoon
1 Heavy Storm
1 Monster Reborn
1 Dark Hole
1 Mind Control
1 Pot of Avarice
1 Book of Moon
11 Spells

2 Solemn Warning
2 Fiendish Chain
1 Mirror Force
1 Torrential Tribute
1 Dark Bribe
1 Trap Dustshoot
8 Traps

Made some small changes. Is it getting better?

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Re: Wind-Up Deck

Post  Badass_Bunny on 2012-02-10, 13:03

Mr. RPG wrote:I like Dog because it can be a Rank 3 or Rank 5.
I'm not so sure about Warrior.

Fusions will take too much space in my tight Extra Deck.

I understand your point, but you already have plenty of ways to summon Rank 3's, also Soldier is great card as a simple beatstick and can get over Rai-Oh and Sabersaurus commonly seen in the meta. And generally has Synergy with the deck. Dog is slacking here, it's a sub-par card.
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Re: Wind-Up Deck

Post  mido9 on 2012-02-10, 13:38

Im gonne fix the second to last deck listed here,right above bunny.

WARNING. Tour guides!

-2 Gagaga
-2 Cyber dragon
+3 Tour guide
+1 Tour bus

-1 Kitty(1 is fine for the searchable grand mole)
+1 Sangan

-3 Warrior
+1 Soldier(Stops raiohs and other first turn plays,only relevant play over warrior is rat,and even then that's eh since shark exists)
+2 Maxx "C"

-1 Dark bribe
+1 Solemn judgment
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Re: Wind-Up Deck

Post  Mr. RPG on 2012-02-11, 02:41

mido9 wrote:Im gonne fix the second to last deck listed here,right above bunny.

WARNING. Tour guides!

-2 Gagaga
-2 Cyber dragon
+3 Tour guide
+1 Tour bus

-1 Kitty(1 is fine for the searchable grand mole)
+1 Sangan

-3 Warrior
+1 Soldier(Stops raiohs and other first turn plays,only relevant play over warrior is rat,and even then that's eh since shark exists)
+2 Maxx "C"

-1 Dark bribe
+1 Solemn judgment

Only reason I cannot play Tour Guide and Maxx C is because of how expensive they are. I would if I could, but I cannot.

Warrior can increase a monster's ATK by 600, which, done on some monsters can overrun Rai-Ohs. I like Warrior more, he can make any monster a higher level.

Sangan is understandable, I will try it out.

I HATE Solemn Judgment. I will never play that trash.

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Re: Wind-Up Deck

Post  Badass_Bunny on 2012-02-11, 02:45

Difference is Soldier can't work against monsters like Rai Oh like Warrior does, trust me you won't be sorry...
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Re: Wind-Up Deck

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